Luz Verhaal

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Shide and Demons
This belief system is popular among most of the high fae races, as well as some others.
In the beginning of time, before life was created, there were two forces, a force of ultimate evil and a force of ultimate good. The evil were known as Demons, and terrorized the good, which were known as Shide.

Both had innate powers, immortality, and control and effect over the world.
Each created, through wars and the need to create troops lower down, many of the races of Luz Verhaal.

Each dwindled throughout wars, but there exist churches of either Shide belief or Demonic belief, many races choosing their sides.



Elemental Creation

Birth, Life and Death. The most widely believed Creation Story on Luz Verhaal.
First there was Birth, a lonely spark floating in the darkness. It lay there, stagnant, no fire and no fear. 
 
Then there was Death, threatening to swallow the spark whole. The spark ran, winds of the speed it moved starting fire.  
 
Finally, Life, the fire that sprung from the spark. It burned as a median between the two, with the powers of birth and destruction in its hands.  
 
But the fire felt fear at its powers and chose to keep running from death's smothering grip. Soon, it came upon another spark, dying in the shadows. It spread the fire to it, starting a new fire. Starting a new life. 
 
And so it began. 
 
And from this new life came many great spirits lesser in power to the first three. They chose to manifest themselves in various guises within existence. 
 
And so it was formed by these lesser spirits, existence. And at the time, it was no more than a barren stretch of land, sea and sky. And so Birth, Life and Death came upon it. 
 
Birth created the first lifeforms, plants, animals and the First Race.  
 
Life gave these creations the ability to sustain themselves and exist in physical form. 
 
And Death, being a selfish spirit, stole each Lifeforms' soul, or lifeforce, when it chose that they should no longer live. And so time was wrought from this magnifient change.  
 
The Lesser Spirits fashioned existece to their liking. Some perferring it to be a Utopia of eternal peace, while other chose it to be a variety of harshnesses and peace, so as to help the New Life cope with existence. But there were others who chose otherwise. They desired to rule these New Life Forms under fear, and so they ran from them, in fear of Death. 
 
All those who desire the Utopia came under the rule of Birth, those of a Equal Existence came under the rule of Life and the last group who selfishly desired existence to themselves came under rule of Death.Your browser may not support display of this image. 
 
And so it was, for many ages, beyond the comprehension of any race to come.

 

The Three

These are the three entities that created the world and govern it under their own rules. The Three are the leaders to the lesser Spirits. These omnipotent beings exist only to sustain the world and eventually to end it.
Birth or Birth Personified 
 
This entity exists only to create Life. It also has other powers that deal with the Greater Good but it's prominent role in Mythology was to create life. It rules over all the Good Great Spirits. When it chose form, it was usually that of a Young Child. 
 
Life or Life Personified 
 
Life Personified's main role in Mythology is to sustan life. It also persides over neutral aspects of existence that cause no good or evil (or both at the same time). Life also persides over the Neutral Great Spirits. When it assumed form, it was usually that of a Youthful woman or man. 
 
Death or Death Personified 
 
Death Personified is (obviously) the entity that brings Death to all that can die (meaning physically, because no spirit can die). It also persides over all evil aspects of existence as well as the evil group of the Great Spirits.  
 
Death is depicted as the most human-like since it is very selfish. But to counteract this, it's assumed form was usually that of a Elderly Man or Woman on the brink of Death. In Legend, he appears before the dying in the form of a cloaked, skeleton carrying a scythe.

The (Good) Great Spirits

These are the beings under the rule of Birth. Unlike the other Great Spirits, they strive for a perfect peaceful world. The Good Great Spirits are generally personality traits and feelings.
LOVE 
 
Love was a powerful figure from the Great Spirits. Love usually assumed the form of a beautiful woman (but sometimes man). This deity persided over Love, and chose who would love whom, also since Friendship is considered a type of love, she helped many friends find each other and work out issues.Your browser may not support display of this image. 
 
HOPE 
 
Hope usually assumed the form of a young child, who has a lot of hope, for the future and otherwise. It was this entities job to stir hope and inspire many heroes to win wars.  
 
SYMPATHY 
 
It was Sympathy's job to unthaw the hearts of the cold and allow people to understand each other. The form it assumed was usually that of a cripple or poor person. 
 
COURAGE 
 
Courage is usually depicted as a warrior adorned in armour and carrying a shield (with an unspecified gender). She/He protects those who are scared and inspires them to take action and defend themselve. Courage and Hope are considered close associates. 
 
WISDOM 
 
Wisdom is the entity that encourages the lesser races to notice the mistakes made in life so they can learn from them. Wisdom is a highly respected deity among the Elders of communities and is depicted as either an old man or woman clothed in a long, billowing cloak. 
 
PURITY 
 
Purity is the entity that heals the dark and troubled. Now Purity doesn't represent any racial purity, but the innocence and holiness of the youth and the moral. 

The (Neutral) Great Spirits

The Neutral Great Spirits are those that are under the role of Life. They strive to make the lives of the Living to peaceful while plagued with difficulties in order to strengthen them. They are mostly nature spirits.
THUNDER 
 
Thunder is the entity of Lightning and similiar energy. This deity usually takes the form of a huge brute man with flashing yellow or white eyes and white hair (carrying bolts of lightning). This God is considered evil in certain cases since it will strike down innocent people, but it only does this to even the type of people it kills, instead of just evil. 
 
WATER 
 
Water is one of the most widespread of deities. It usually assumes the form of a large (100-300 feet in height) merperson (gender varies depending on the account of the tale) carrying a trident. Water also has a few children of it's own that where spawned from it during it's birth:Your browser may not support display of this image. 
 
Ocean Waves 
 
This entity forms waves, large and small, that batter the shores of the World. This diety usually assumes the form of a smaller (youthful) merman. 
 
Ocean Current 
 
Ocean Current is the deity that decides the weather patterns using it's main form of transportation, the Ocean Current. This deity usually assumes the form of a smaller (generally youthful) merwoman.  
 
River 
 
This deity usually assumes the form of a smaller, youthful merwoman. She travels along rivers and over waterfalls in order to keep the water flowing. 
 
Calm Waters 
 
This deity persides over the calming of waters. It usually assumes the form of a armoured (smaller) youthful merman carrying a large sheild, in representation of protection from the water's fury. 
 
Rain 
 
This deity persides over rain. It usually assumes the form of a grey-winged woman carrying a vase of water; her wings represent storm clouds and her vase represents rain. 
 
ICE 
 
Ice is the deity that persides over all cold and ice. It is usually depicted as a large white-winged man or woman carrying a wand tipped with a snowflake; the wings represent Snow Clouds. The wand is said to freeze all it touches and is mainly used to freeze water or cover things in frost.  
 
Like Water, Ice also has several entities that spawned from it during it's birth: 
 
Snow 
 
Snow is depicted as a winged woman carrying a sack of snow. She flies over land, along with Ice Personified and releases snow from her magical sack. 
 
Hail 
 
Hail is depicted as a young, winged boy carrying a sack of large ice chunks. He sometimes flies along side rain, randomly throwing Hail from his magical sack. 
 
Cold 
 
Cold is depicted as on old man who is always sick. The Legend says that he follows Ice and Snow and constantly coughs which freezes the very air. 
 
FIRE 
 
Fire is the uncontrollable Great Spirit that is depicted as a young woman clothed in red, dancing. Fire has three lesser Spirits that formed from it during it's birth: Your browser may not support display of this image. 
 
Heat 
 
Heat is usually personified as a youthful boy with a high fever that heats all it his path. In Legend, he is seen following the sun on it's course enabling it to heat the earth 
 
Forest Fire OR Wild Fire 
 
Forest Fire is depicted as a young woman (only slightly younger than fire) ablaze and dancing on forest floors during hot days. She is merciless when it comes to destroying forests but is smart enough not to burn too many. 
 
Red Water 
 
Red Water is the deity that persides over lava. It usually assumes the form of a merwoman with red scales, hair and eyes. She is constantly on the move beneath the Earth letting loose her awesome fury through a volcanoe every once in a while. 
 
AIR 
 
Air is considered the master of all skies, having a hand in weather also. Air is usually depicted as an young winged man clothed in a light-grey cloak. From it came five other spirits: 
 
North Wind 
 
This Wind constantly flies in one direction. It is usually depicted as the leading wind assuming either form of a mature winged man or woman. 
 
East Wind 
 
East wind constantly flies in what direction? Correct, east. It usually assumes the form of a winged woman only a little younger in appearance then the North wind. 
 
South Wind 
 
The South wind's route is obvious (no need in explaining). It usually assumes the form of a winged man only slightly younger than the North Wind. 
 
West Wind 
 
The West Wind is depicted as the least caring of the Four. It is depicted as a young man, sifty-eyed and suspicious. He is the most destructive of the four. 
 
Storm 
 
Storm is the weather diety who decides weather along with Ocean Current and Sky. It is usually depicted as a Grey-winged Woman with bright silver eyes and white hair who flies over land causing storms and inspiring Lightning to let lose his bright bolts. 
 
Tornadoe 
 
Your browser may not support display of this image.Tornadoe persides over all manners of high winds, from Hurricanes to Tornadoes and Water Sprouts. It is usually depicted as a Strong Grey-Winged man with Grey eyes and hair. He is one of the most destructive along with the West Wind. 
 
LAND 
 
Land is the entity that persides over all Earth matter. His spouse his Flora and they are depicted as a loving couple. He usually assumes the form of a large man formed from stone. He also spawned other deities during his birth: 
 
Mountain 
 
This deity is the Lord of Mountains. He is depicted as a large cloaked man as tall as the tallest mountains. He crafted each mountain giving them different characteristics only known to him. 
 
Volcano 
 
Volcanoe is the spouse of Red Water of Fire. It usually assumes the form of a large man. And think of it this way, Volcanoes erupting are Volcano and Red Water's way of having -well you know what I mean (and I know that was dirty, but it was so opportune :D and besides, I don't think I was the only one to consider it) 
 
Desert 
 
Desert is the deity that persides over Deserts. Sand is his domain and he usually assumes the form of a man wearing gear suitable to the desert. 
 
LIGHT 
 
Usually depicted as a shining woman with beauty beyond comparison, Light is the relatively peaceful God(des) of Light. Her husband is darkness and she spawned several spirits: 
 
The Sun 
 
The Sun Deity is usually depicted as a Young man or woman shining with a fierce light. His children or Phoenixes which were created because of his hate for Vampires. His glare is extremely powerful against all Vampires except the most powerful. 
 
The Moon 
 
The Moon Deity is depicted as a woman clothed in a silver grown. She shines with a soft silver light, which is shared only with a few Elben Clans. She is the patron diety of all Werewolves and only the sight of her awesome beauty can inspire the Werewolves to kill. 
 
Your browser may not support display of this image.The Stars 
 
The Stars were several other deities formed from Light. they act as a seperate light when the Moon is not present and also as a moral of time, giving hints about the future and stories from the past. 
 
DARKNESS 
 
Darkness is the God of all things Dark and, unlike most belief, this entity is not evil. Dark is depicted as the loving spouse of Light who wears a black cloak conealing his appearance to all. He favours Vampires and will sometimes spare his favorites from the glare of the Sun. He has one offspring only lesser in power comapred to him: 
 
Shadow 
 
Shadow is the patron of all ninjas, assassins and thieves. She often allows them to shift through shadows, an ability she only grants to the ones he trusts most. Shadow is fairly similiar to Darkness but he is only lesser in power. She is depicted as a young assassin clothed in a full suit and a small cape. 
 
SPIRITUALITY 
 
Spirituality is the entity that persides over the spirit force normally used by Psychics to fuel their powers. It is usually depicted as a tall cloaked person of unspecified gender. 
 
FLORA 
 
Flora is the wife of Land and Mother of all Plants. She has spawned no seperate entities but is rather the mother of ALL plants and also the Gaurdian of their spirits after death in the Gardens of Utopia. 
 
FAUNA 
 
Fauna is depicted as the sister of Flora and mother to all animals. She adores all animals and kills none. The Spirits of every Animal comes to live with her after Death, in her the Utopia that is fate to all the living. 
 
RAKHIA 
 
Rakhia is the mother of all races. She formed them along with Birth in the creation. She controls the Fate of all in each Race and is considered the Gaurdian of their Spirits and takes them to the Utopia in the Afterlife. 

The (Evil) Great Spirits

As selfish as these beings are, they add some flavour to existence and tend to strengthen the lesser beings. They strive to control existence entirely and leave the world with only the survivers (by killing off the weak). Your browser may not support display of this image.
HATE 
 
Hate is one of leaders of this group. It doesn't really have an appearance save the feeling of an evil presence. Hate inspires the weak-minded to racism, sexism or any other form of prejudice.  
 
WAR 
 
War was seen as a close friend to Hate, for without Hate, no war can truly start. War is depicted as a large man garmed in fine armour. He is the patron for all Warlocks and gives them power to fight. 
 
PAIN 
 
Pain is often depicted as a man or woman in torture. He is an associate with War and Hate. He tortures his victims not only with physical pain, but emotional pain such as the lose of a loved one. 
 
DEPRESSION 
 
Depression usually assumes the form of a woman in mourning. She discourages all her victims and enables them to lose ALL hope until they take their life in the process. 
 
FEAR 
 
Fear is often depicted as small cowering child but may assume the form of what scares his victims the most. Fear is geberally evil because he scares his victims to the point of insanity BUT he also teaches them what they need to avoid in order to survive. 
 
RAGE 
 
Rage is the entity of full-out anger that annoys people with small things that eventually lead to explosive anger. It usually assumes the form of a berserking warrior (of unspecified gender).  
 
CORRUPTION 
 
Corruption is the entity that gave Vampires their new life. Corruption represents the good and true turned immorale and selfishly evil. This being was usually depicted as a sly man of dark complexion, hooded and cloaked (for those of you who are major fans of Nordic Mythology, just think of Loki).